Class Archetypes

Class Archetypes are groups of classes which specialize in a certain role. There are six archetypes: assault, fighter, tank, support, stealth, and mage.

Assault
Assault classes primarily use guns to provide sustained damage per second from a distance. They usually have an medium movement speed, low health, low damage, and a high rate of fire.

Fighter
Fighter classes do close combat and focus on burst damage. Most fighter classes have medium-high movement speed, medium health, high damage, and long cooldowns.

Tank
Tank classes have large amounts of health and defense at the expense of attack and speed. They keep the enemies' attention while other teammates deal damage uninterrupted. Taunt abilities are exclusive to this archetype.

Support
Support classes heal and buff groups of allies. They are weak in attack and defense, making them most useful in groups. Group buffs and heals are this archetype's specialty.